Link on this page

Developing graphics frameworks with Python and OpenGL / Lee Stemkoski, Michael Pascale

Material Type E-Book
Edition First edition
Publisher Boca Raton : CRC Press
Year 2022
Language English
Size 1 online resource (ix, 334 pages) : illustrations (some color)

Hide book details.

URL E-Book 電子ブック(EBSCO: eBook Open Access Collection)
EB2200394
9781000407976

Hide details.

Media type 機械可読データファイル
Contents Introduction to computer graphics
Introduction to Pygame and OpenGL
Matrix algebra and transformations
A scene graph framework
Textures
Light and shadow
Notes "Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds. You will learn how to combine the power of OpenGL, the most widely adopted cross-platform API for GPU programming, with the accessibility and versatility of the Python programming language. Topics you will explore include generating geometric shapes, transforming objects with matrices, applying image-based textures to surfaces, and lighting your scene. Advanced sections explain how to implement procedurally generated textures, post-processing effects, and shadow mapping. In addition to the sophisticated graphics framework you will develop throughout this book, with the foundational knowledge you will gain, you will be able to adapt and extend the framework to achieve even more spectacular graphical results"-- Provided by publisher
Lee Stemkoski is a professor of mathematics and computer science. He earned his Ph.D. in mathematics from Dartmouth College in 2006 and has been teaching at the college level since. His specialties are computer graphics, video game development, and virtual and augmented reality programming. Michael Pascale is a software engineer interested in the foundations of computer science, programming languages, and emerging technologies. He earned his B.S. in Computer Science from Adelphi University in 2019. He strongly supports open source software and open access educationalresources
Open Access
Includes bibliographical references and index
Description based on print version record
Authors *Stemkoski, Lee,
Pascale, Michael,
Subjects BSH:Electronic books
LCSH:Computer graphics -- Computer programs  All Subject Search
LCSH:Python (Computer program language)
LCSH:Computer graphics -- Mathematics  All Subject Search
FREE:Computer graphics -- Computer programs  All Subject Search
FREE:Computer graphics -- Mathematics  All Subject Search
FREE:Python (Computer program language)
BISACSH:COMPUTERS / Computer Graphics / General
BISACSH:COMPUTERS / Computer Graphics / Game Programming & Design
BISACSH:COMPUTERS / Computer Science
LCSH:OpenGL
FREE:OpenGL
Classification DC23:006.6
ID ED00001577
ISBN 9781000407976

 Similar Items