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RT Book, Whole SR Electronic DC OPAC T1 Playful identities : the ludification of digital media cultures / edited by Valerie Frissen, Sybille Lammes, Michiel de Lange, Jos de Mul, Joost Raessens T2 MediaMatters A1 Frissen, Valerie, A1 Lammes, Sybille, A1 Lange, Michiel de, 1976- A1 Mul, Jos de, 1956- A1 Raessens, Joost, 1960- YR 2015 FD [2015] SP 1 online resource (363 pages) K1 Digital media K1 Homo Ludens K1 Huizinga K1 Identity K1 Play K1 Computer games -- Social aspects K1 Computer games -- Psychological aspects K1 Video games -- Social aspects K1 Video games -- Psychological aspects K1 Media studies K1 Society and culture: general K1 Society and social sciences Society and social sciences K1 GAMES -- Board K1 Computer games -- Psychological aspects K1 Computer games -- Social aspects K1 Video games -- Psychological aspects K1 Video games -- Social aspects K1 Multimedia K1 Psychologische aspecten K1 Computerspellen K1 Identiteit K1 Sociale verandering K1 Electronic book K1 Electronic books PB Amsterdam University Press PP Amsterdam SN 9789048523030 SN 9048523036 LA English (英語) CL DC23:794.801/9 NO In Playful Identities, eighteen scholars examine the increasing role of digital media technologies in identity construction through play. Going beyond computer games, this interdisciplinary collection argues that present-day play and games are not only appropriate metaphors for capturing postmodern human identities, but are in fact the means by which people create their identity. From discussions of World of Warcraft and Foursquare to digital cartographies, the combined essays form a groundbreaking volume that features the most recent insights in play and game studies, media research, and iden NO Open Access NO English NO Includes bibliographical references and index NO Print version record NO 書誌ID=ED00001332; LK [E Book]https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=970823 OL 30